Druid

Druids eschew the formal requirements of a Cleric of Parvati, choosing instead to devote themselves to nature in its raw, physical form. They draw their power from the land itself without any direct veneration of Parvati or any other deity, although they acknowledge the goddess's role in vitalizing all living things. There are two formal if diffuse and scattered organizations of Druids.

The Circle of the Land – The Circle of the Land is centered in the Dundaka Forest and devotes itself to keeping and preserving ancient lore. To this end, they commonly work with Clerics of Soma and Sarasvati, but the knowledge they seek and keep tends toward the primal rather than the academic. Mystic Druids of the Circle of the Land can be found all throughout The Whorl, many never meeting another member of their Circle more than once or twice a decade. 

The Circle of Blood - The Circle of Blood tends to be more martial in its attitude toward nature, its members seeking to protect the wild spaces through violent ends. If the Circle of the Land loosely channels the power of Parvati, the Circle of the Skies is said to embody certain flavors of Kali in its methods. Still, violence is not its own end. Protection of the natural world is the goal of these Druids, many of whom gravitate to blighted or infested places seeking to push back those forces inimical to life. [Game Note: The Circle of Blood replaces the Circle of the Moon in the Player's Handbook, using the same game mechanics]

Druid

The Whorl ardhanari